Plants are a type of creature that are plant-like or fungal in nature. They can be found throughout Baldur's Gate 3, most notably in the Underdark in Act One, or in shadow-cursed form during Act Two.
Characteristics
Plant creatures are creatures that have plant-like features like wood and bark or fungal features like fruiting bodies, but are able to rapidly move and even attack, unlike typical plants. Most plant creatures are non-sentient, but some of the fungi encountered in Baldur's Gate 3 such as the Myconid are indeed sentient.
Most plant creatures usually have an aversion to fire, and as such are vulnerable to Fire damage.
Types of plants
Blights
Blights are twisted, corrupted plants that have been tainted by evil. They resemble dead versions of their original plant form.
Blights in Baldur's Gate 3
Myconid
Myconid are a species of sentient fungi that inhabit the Underdark. They typically form communities called circles, and communicate to each other in song form. For other creatures, they communicate telepathically by releasing spores.
Myconids in Baldur's Gate 3
Shambling Mound
Shambling mounds are large, rotting masses of plant material that dwells often in swamps. Also known as shamblers, shambling mounds are made of dead plants which can make it difficult for a victim to spot until it's too late.
Shambling mounds in Baldur's Gate 3
Other
Related items
- Exterminator's Axe - deals 1d6Fire extra damage against plant creatures.
- Nature's Snare - ensnared effect does not work against plant creatures.
Related spells and abilities
- - always deals maximum damage on plant creatures.
- - charms plants on success
- won't apply to plant creatures. -
- , , and - cannot be used on plant creatures.