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Glut
Sovereign Glut is a Myconid and an Attached Follower. It is the sole survivor of a Duergar attack against its circle, now taking refuge at Ebonlake Grotto, a myconid colony in the Underdark.
“I am the danger, and I am the cure. they erased my people; I will erase theirs.„
Overview[edit | edit source]
Background[edit | edit source]
Glut was the sovereign of a myconid circle, now displaced after duergar killed its people. Without a circle, Glut took shelter with in the Ebonlake Grotto. However, it holds resentment towards Spaw for not giving aid during the attack.
Involvement[edit | edit source]
A brooding Glut can be found just inside the western entrance to the Ebonlake Grotto. Walking close to it starts a dialogue.
Recently displaced, and without a home or circle, Glut asks the party to describe their own home. Depending on race and origin, the party can answer in several ways. Afterwards, Glut shares its memory of its fellow Myconids slain by the duergar. If the party already spoke with Sovereign Spaw, Glut asks to travel with the party and kill the duergar, or if they have already been slain, to see their corpses.
Once they have been taken care of, Glut rejoices at the sight of the dead duergar, and proclaims that it is now the "Age of Glut". It asks the party to eliminate , as there can only be one Sovereign of the Grotto. The party can aid Glut or refuse, in which case it becomes hostile and must be killed.
If Spaw is killed, Glut declarers itself "King of Kings" and takes control of the circle, beginning a new song – a chant of war. This grants the inspiration to party members with the background. Supporting Glut in his plans for a coup and then picking either side earns another inspirational event: ( background).
Combat[edit | edit source]
Glut can reanimate creature corpses as spore servants using Animating Spores, keeping up to one spore servant at a time. High-value targets that can be re-animated include:
- - unavailable in Tactician and Honour mode: if pushing her down the central chasm - landing location is near the Minotaurs / Selûnite Outpost
It is also possible to reanimate creatures that only appear in other areas by carrying their corpses into the Underdark in a character's inventory and dropping them on the ground for Glut to access. This must be done with caution, as dropping corpses can turn nearby characters hostile
Once killed, spore servants cannot be reanimated again. They can be healed by spells and by throwing potions at them, which is particularly helpful as they spawn at partial health
If it turns hostile, Glut empowers itself with , increasing its size, health, damage, and spell pool – adding , and to its repertoire.
Attacks and abilities[edit | edit source]
Related Quests[edit | edit source]
Related items[edit | edit source]
- Champion's Chain - reward for delivering Nere's head to Glut
- Winter's Clutches - reward for Avenge Glut's Circle
- Featherlight Boots - an Early Access item, once received as a quest reward from Glut, which is now unobtainable through normal means
- Ring of Fire - an Early Access item, once received as a quest reward from Glut, which is now unobtainable through normal means
Gallery[edit | edit source]
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Glut's model.
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In inspect window.
Notes[edit | edit source]
- Glut does not trigger the effects of hazardous mushrooms such as Bibberbang or Torchstalk when passing near them. As such, rescuing as part of is a trivial task for Glut.
- Spore servants raised by Glut have their spellcasting blocked. However, if is cast on them, and they are then killed, they loose the spore servant tag. They appear as ordinary attached followers (albeit ones only available when Glut is also attached) and can cast spells. There is no known way for them to long rest (and thereby recover their spell slots), but they can drink potions set on the ground, including potions of arcane cultivation. Tested on (Patch #8, Hotfix #34)[Needs Verification]
- Glut only follows the party while they remain in the Underdark. When traveling to the Campsite from an Underdark location, Glut accompanies the party, though at the camp it is not directly controllable and just wanders around. It can be re-recruited while in camp, allowing control of it and any spore servants. Should the party long rest, Glut returns to his spot in the Myconid colony. Tested on (Patch #8, Hotfix #34)
- Casting silence on the party and then fast traveling to the surface brings the spore servant along, but not Glut, rendering them uncontrollable. Tested on (Patch #8, Hotfix #34)
- If Glut dies while a spore servant is active, the spore servant persists as long as it has hit points remaining, but is no longer controllable or following the party. Unless harmed, it remains neutral and hangs around the area where it was when Glut died.
- The party can continue to use Glut as an ally after it has seen the dead Duergar by simply not talking to it. This does preclude re-recruiting it should the party leave the underdark and return.
External links[edit | edit source]
- Glut on the Forgotten Realms Wiki


