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Gnolls are non-playable humanoid creatures in Baldur's Gate 3. They closely resemble hyenas and are consumed with a primal bloodlust and hunger. Often gnolls worship the demon lord Yeenoghu.
About gnolls[edit | edit source]
Gnolls are a race of carnivorous humanoids, tall and lean with a craving for the hunt. They have a strong affinity for family and blood ties, though this comradery is not always extended to separate packs. Gnolls also have a fondness for hyenas, seeing them as brethren and keeping them as pets or hunting companions. Gnolls can be born from bloated hyenas that are fat off the spoils of a massacre.
Flinds[edit | edit source]
Flinds are a stronger and more vicious cousin to the gnoll who have become part fiend. They are often found commanding war bands of gnolls, or otherwise as solitary hunters. A gnoll who vanquishes a flind is said to transform into a flind themselves; however, Baldur's Gate 3 has no such mechanic.
Racial features[edit | edit source]
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- Can see in the dark up to 12 m / 40 ft.
- When a Gnoll a creature with a melee attack, the gnoll can use a Bonus Action to move up to half its Movement Speed and make a bite attack.
Gnoll characters[edit | edit source]
Gnoll enemy variants[edit | edit source]
Notes[edit | edit source]
- Prior to Patch 6, Gnolls were categorized as Monstrosities rather than Humanoids. This change makes Baldur's Gate 3 more similar to 5th Edition D&D (which also categorizes Gnolls as humanoids).
Gallery[edit | edit source]
External links[edit | edit source]
- Gnoll on the Forgotten Realms Wiki
- Yeenoghu on the Forgotten Realms Wiki
- Flind on the Forgotten Realms Wiki