Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Generic Healing.webp
Healing Vapours is a Water Myrmidon action. You can use this ability to heal nearby creatures or hurt them if you are poisoned.

Description

Exude water vapour with your general elemental dampness, healing nearby creatures for 2d8hit pointshit points.

If you are Poisoned Poisoned, the water is tainted, and instead of healing it deals 2d8PoisonPoison damage to nearby creatures.

Properties

Cost
Action
Damage: 2~16
2d8PoisonPoison (If myrmidon is poisoned)
Healing: 2~16
2d8HealingHealing (If myrmidon is not poisoned)
Details
 Range: Self
AoE: 9 m / 30 ft (Radius)
Creates Area: Water

At higher levels

Area: Water

Water Water

Duration: 3 turns

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

How to learn

Used by creatures: Water Myrmidon

Notes

  • Prior to Patch 8, this ability also applied Wet Wet to all creatures in the radius.