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Water Myrmidon
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For the Combat Wild Shape form, see Wild Shape: Water Myrmidon.
Water Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape, or summoned with the spell Conjure Elemental.
About Water Myrmidons[edit section | visual editor]
Water Myrmidons are created by conjuring and bonding elemental water into ritually created armour.
Combat[edit section | visual editor]
Attacks and abilities[edit section | visual editor]
Notes[edit section | visual editor]
- If thrown into a water chasm, the Water Myrmidon will float back into safety.
- Water Myrmidon creatures have a base initiative of 2 instead of the usual 0. With a Dexterity modifier of 2, this gives +4 initiative total. This extra initiative does not apply to wild shape form.
Gallery[edit section | visual editor]
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Concept Art by Nikola Matkovic
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Render by Jean-Pierre Roy
External links[edit section | visual editor]
- on the Forgotten Realms Wiki




































