More actions
For the equipment type, see Javelins.
Javelin is a mundane, nonmagical variant of the Javelins family of weapons. It is a simple melee weapon wielded in one hand. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.
A rusted fishing harpoon, repurposed as a weapon.
Properties
- Damage
- 1d6 (1~6) + Strength modifier Piercing
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Thrown
- Can't Dual Wield
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 10 gp
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UID
WPN_HUM_Javelin_A_0UUID
0a7adc8d-b561-4f81-a8f2-ec07b5d54955
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- Starting equipment for paladins (x2)