Piercing Strike (Spiritual Weapon)
From bg3.wiki
More actions
This article is about the version of the action used by Spiritual Weapons. For the normal weapon action, see Piercing Strike.

Description
Deal regular damage and possibly inflict Gaping Wounds, which cause extra damage on attacks.Undead and Constructs can't receive Gaping Wounds.
Properties
- Cost
- Bonus Action
- Damage: 2~9 + modifiers
- Details
- Melee spell attack roll
- CON Save (Weapon action DC)
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
1d8 + 1 + Spellcasting modifierForce
At higher levels
Upcast: The damage of this attack increases by 1d8Force damage for every 2 spell slot levels above 2 used to cast Spiritual Weapon.Condition: Gaping Wounds
Gaping Wounds
Duration: 2 turns
Weapon action DC + 2 Constitution saving throw
- Attacks against this creature deal an additional 2 damage.
- Removed by healing.
How to learn
Used by creatures: Spiritual Weapon (spear), and Spiritual Weapon (trident)
Notes
- The attack roll and damage for this attack uses the summoner's spellcasting modifier, but the DC to inflict the condition is based on the summoned weapon's weapon action DC (with an inherent +2 bonus). Since the weapon has ability scores of 10, this results in a DC of just 12 (at proficiency bonus of 2) to 14 (at proficiency bonus of 4).
- The once per short rest cooldown of this attack is reset when resummoning a spiritual weapon, so it is effectively once per summon instead.
Bugs
- The in-game tooltip is incorrect - all the damage dealt is Force damage.