Wild Magic: Slow
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Wild Magic: Slow is a Wild Magic Sorcerer free action which is randomly used when triggered by a Wild Magic roll; it places the Slowed condition on the user as per the Slow spell, reducing their Armour Class, Dexterity, Saving Throws and Actions.
Description
You are Slowed.
Condition: Slowed
Slowed
Duration: 2 turns
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make Extra Attacks or Improved Extra Attacks[See: Bugs]
- Spells cast might be delayed for one turn[See: Bugs]
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer