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Slow
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Slow is a level 3 transmutation spell. This spell allows spellcasters to reduce movement speed, Armour Class, and Dexterity Saving Throws, and limit actions.
UID
Description
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.Properties
- Cost
Action +
Level 3 Spell Slot
- Details
WIS Save
Range: 18 m / 60 ft
Targets: 6 creatures
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Target_Slow
Condition: Slowed
Duration: 10 turns
Spell save DC Wisdom saving throw
- Movement Speed is halved
Armour Class and Dexterity
Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make or
- Spells cast might be delayed for one turn[See: Bugs]
How to learn
Classes:
- Class level 5: Sorcerer, Wizard, The Great Old One, and Knowledge Domain (Domain Spell)
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
Other ways to learn:
- Also granted to Warlocks who choose the Eldritch Invocation at level 5+.
- Wizards with
Level 3 Spell Slots can scribe a
Scroll of Slow to their spellbooks.
Notes
- Affected creatures automatically repeat the Wisdom Saving Throw at the end of each of their turns, ending the effect on a success.
Bugs
- Normally, the targets of Slow must be distinct, but when upcast to level 4 (and only level 4), targets can be selected multiple times. For example, two enemies can be targeted three times each forcing them to make three separate saving throws to avoid being slowed. This is due to the level 4 upcasted version lacking the
IgnorePreviouslyPickedEntities
flag.
Visuals
External links[edit | edit source]
Slow on the Forgotten Realms Wiki