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Rage: Wolf Heart (Condition)
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- Can use and allies have
Advantage on melee
Attack rolls against enemies within
2 m / 7 ft.
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to
Physical damage, and
Advantage on Strength checks and
Saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Notes
- The bonus damage does not increase to 3 at level 9 like the normal version of .