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Punch-Drunk Bastard

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Punch-Drunk Bastard image

Punch-Drunk Bastard is a rare +1 Greatclub that grants the wielder Advantage and creates a Thunder blast on each hit...so long as the wielder is Drunk.

Description Icon.png

You see... *hic* the thing... the really, really important thing *hic*... about this item is *belches copiously*... oh sod it, it's a club. Enjoy.

Properties

Damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning
Details
Greatclubs Greatclubs
Rarity: Rare
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 190 gp
UID MAG_TWN_Brewery_Greatclub
UUID 82029987-a77c-4bb5-99b9-3b513cb551f1

Special

The holder of this item gains:

Tippler's Rage
While you are Drunk Drunk, you have Advantage Icon.png Advantage on Attack rolls. You also create a blast with each attack, dealing 1d4Damage TypesThunder for 3 m / 10 ft.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find

  • The Waning Moon: Can be looted from a chest in the back area to the west, next to a trapped cage door. X: -259 Y: -92

Conditions[edit | edit source]

Alcohol Alcohol

Notes[edit | edit source]

  • The in-game description mentions being drunk, but it is referring to the Alcohol Alcohol condition.
  • The blast only occurs when under the effect of the Alcohol Alcohol condition.