Cure Wounds: Difference between revisions

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| area condition 4 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =
| notes = The incantation for Cure Wounds is '''Te Curo''', Latin for "I cure you".
| video = Cure Wounds Visuals.mp4
| video = Cure Wounds Visuals.mp4
}}
}}

Revision as of 23:30, 26 December 2023

Template:Up to date

Cure Wounds.webp

Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.

Description

Heal a creature you can touch.

No effect on undead and constructs.

Properties

Cost
Action + Level 1 Spell Slot
Healing
Details
 Melee: 1.5 m / 5  ft

At higher levels

Upcast: Heals an additional 1d8hit points for each Spell Slot Level above 1st.

How to learn

Classes:

Feats:

Notes

The incantation for Cure Wounds is Te Curo, Latin for "I cure you".

Visuals

External Links