Cure Wounds: Difference between revisions

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{{SpellPage
{{SpellPage
| name = Cure Wounds
| name = Cure Wounds
| image = Cure Wounds Icon.png
| image = Cure Wounds.webp
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Bard, Cleric, Druid, Paladin, Ranger
| classes = Bard, Cleric, Druid, Paladin, Ranger
| learns at level 1 = Bard, Cleric, Druid
| class learns at level 1 = Bard, Cleric, Druid, Life Domain:Domain Spell
| learns at level 2 = Paladin, Ranger
| class learns at level 2 = Paladin, Ranger
| granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Druid
| summary = This spell allows spellcasters to heal allies with divine magic through touch.
| summary = This spell allows spellcasters to heal allies with divine magic through touch.
| description = A creature you touch regains {{HealingInfo | 1d8 | modifier = spell}}
| description = {{DamageColor|Healing|Heal}} a creature you can touch.
 
| warning = {{Prereq|No effect on undead and constructs.}}
This spell has no effect on undead or constructs.  
| cost = action, spell1
| action type = Action
| attack roll =
| attack roll =
| damage =
| damage = 1d8
| damage modifier =
| damage modifier = Spellcasting
| damage type =
| damage type = Healing
| damage save =
| damage save =
| damage save effect =
| damage save effect =
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels = When the spell is cast at 2nd Level or higher, heal a target an extra {{HealingInfo | 1d8}} for each spell slot level above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =
| notes = The incantation for Cure Wounds is '''Te Curo''', Latin for "I cure you".
| video = Cure Wounds Visuals.mp4
}}
}}
== External Links ==
* {{FRWiki|Cure wounds|long}}
[[Category:Sources of healing]]

Latest revision as of 16:29, 9 March 2024

Cure Wounds.webp

Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.

Description

Heal a creature you can touch.

No effect on undead and constructs.

Properties

Cost
Action + Level 1 Spell Slot
Healing
Details
 Melee: 1.5 m / 5  ft

At higher levels

Upcast: Heals an additional 1d8hit points for each Spell Slot Level above 1st.

How to learn

Classes:

Feats:

Notes

The incantation for Cure Wounds is Te Curo, Latin for "I cure you".

Visuals

External Links[edit | edit source]