Cure Wounds: Difference between revisions

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| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Bard, Cleric, Druid, Paladin, Ranger
| classes = Bard, Cleric, Druid, Paladin, Ranger, Life Domain
| class learns at level 1 = Bard, Cleric, Druid
| class learns at level 1 = Bard, Cleric, Druid, Life Domain
| class learns at level 2 = Paladin, Ranger
| class learns at level 2 = Paladin, Ranger
| summary = This spell allows spellcasters to heal allies with divine magic through touch.
| summary = This spell allows spellcasters to heal allies with divine magic through touch.
| description = Heal a creature you can touch.
| description = {{DamageColor|Healing|Heal}} a creature you can touch.


{{SmallIcon|Prerequisite Icon.png}} No effect on undead and constructs.  
{{SmallIcon|Prerequisite Icon.png}} No effect on undead and constructs.  
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} per level.
| higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =
| notes =
| video = Cure Wounds Visuals.mp4
| video = Cure Wounds Visuals.mp4

Revision as of 10:55, 24 August 2023

Template:Up to date

Cure Wounds Icon.png

Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.

Description

Heal a creature you can touch.

No effect on undead and constructs.

Properties

Healing
Details
 Melee: 1.5 m / 5  ft

At higher levels

Upcast: Heals an additional 1d8hit points for each Spell Slot Level above 1st.

How to learn

Classes:

Visuals

External Links