Early Access: Difference between revisions

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'''Early Access''', or ''EA'' for short, is the funding and development model [[Larian Studios]] followed at the start of the game. Early Access games consists of buyers receiving an unfinished and/or unpolished version of the game in order to help providing feedback and funds, helping on the completion of it.
'''Early Access''', or ''EA'', is the funding and development model for games of [[Larian Studios]].


Larian decided to follow this model after seeing their continuous success in their previous games, Divinty: Original Sin and Divinity: Original Sin 2, which followed the same model.  
'''Early Access''' is an ''unfinished'' and ''unpolished'' version of the main game. Players can help the development of the game by providing feedback or reporting bugs.


The Early Access of [[Baldur's Gate 3]] started on October 6th, 2020. Since then, Larian has released multiple patches fixing bugs and changing or adding content depending on the users' feedback. At the start, the game offered a limited amount of [[Character_Creation#Playable_Classes|Classes]], [[Character_Creation#Playable_Races|Races]], [[Companions]] and quests.
Larian Studios decided to follow this model for Baldur’s Gate 3 after seeing its continuous successes in their previous games: '''Divinty: Original Sin''' and '''Divinity: Original Sin 2'''.  


Baldur's Gate 3's ''EA'' costed 60 US Dollars and remained the same on release. Early Access buyers '''did not''' have to buy the game again on full release.
The first released Early Access version of '''Baldur's Gate 3''' was on October 6th, 2020. Since then, Larian has released multiple patches fixing bugs and changing or adding content depending on the users' feedbacks. Many playable [[Character_Creation#Playable_Classes|Classes]], [[Character_Creation#Playable_Races|Races]], [[Companions]] and [[Quest|Quests]] are not availble in Early Access.


The updates could be divided in two big groups; '''hotfixes''', which only focused on fixing a certain amount of usually game-breaking bugs or crashes, and '''patches''', which were updates usually surpassing 50 GB on size and added or vastly modified content and improved stability.
Early Access version of Baldur's Gate 3 costs 60 US Dollars and will remain the same price on full release. Early Access buyers '''do not''' have to pay for the game again on full release.
 
Updates of Early Access consist of '''Hotfixes'''; which are updates that focus on fixing a certain amount of usually game-breaking bugs or crashes, and '''Patches'''; which are updates usually surpassing 50 GB in size and added or vastly modified content and improved stability.


== Timeline ==
== Timeline ==

Revision as of 11:51, 30 January 2022

Early Access, or EA, is the funding and development model for games of Larian Studios.

Early Access is an unfinished and unpolished version of the main game. Players can help the development of the game by providing feedback or reporting bugs.

Larian Studios decided to follow this model for Baldur’s Gate 3 after seeing its continuous successes in their previous games: Divinty: Original Sin and Divinity: Original Sin 2.

The first released Early Access version of Baldur's Gate 3 was on October 6th, 2020. Since then, Larian has released multiple patches fixing bugs and changing or adding content depending on the users' feedbacks. Many playable Classes, Races, Companions and Quests are not availble in Early Access.

Early Access version of Baldur's Gate 3 costs 60 US Dollars and will remain the same price on full release. Early Access buyers do not have to pay for the game again on full release.

Updates of Early Access consist of Hotfixes; which are updates that focus on fixing a certain amount of usually game-breaking bugs or crashes, and Patches; which are updates usually surpassing 50 GB in size and added or vastly modified content and improved stability.

Timeline

Main page: Patch notes

2020

  • February

27: Gameplay reveal at PAX East.

  • August

25: Early Access is announced to be launched on September 30th.

  • October

6: Early Acess is launched.

7: Hotfix #1 is released.

8: Hotfix #2 is released.

9: Hotfix #3 is released.

13: Patch 1 is released.

27: Patch 2 is released.

30: Hotfix #4 is released.

  • December

2: Patch 3, first in a line of tens of GBs in size and save-breaking patches is released. This patch focused on stability and added options for pacifist players.

8: Hotfix #5 is released.

15: Hotfix #6 is released.

2021

  • February

25: Patch 4 is releasead. Druid class is added alongisde an improvement on cinematics, stability and multiple Quality of Life features.

26: Hotfix #7 is released.

  • March

4: Hotfix #8 is released.

23: Hotfix #9 is released.

  • April

15: Hotfix #10 is released.

  • May

12: Hotfix #11 is released.

  • July

15: Patch 5 is released. A patch bigger in size than the fourth one, this update improved and changed multiple systems users sent feedback about: mainly the camping and dice rolling system, besides adding point-and-click barks, background goals and cinematics.

22: Hotfix #12 is released.

  • August

5: Hotfix #13 is released.

24: Hotfix #14 is released.

31: Hotfix #15 is released.

  • October

6: Early Access becomes one year old.

14: Patch 6 is released. A patch bigger in size than the fifth one, this update added the Sorcerer class alongside the Grymforge region and a vast graphical update. Also, the typical bug-fixing and stability improvements.

21: Hotfix #16 is released.

28: Hotfix #17 is released.

  • November

16: Hotfix #18 is released.

  • December

2: Hotfix #19 is released.