Ensnaring Strike: Difference between revisions

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'''Ensnaring Strike''' is a [[Spells#1st Level Spells|Level 1]] Conjuration Spell. This spell allows spellcasters to use ranged weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.
{{SpellPage
| name = Ensnaring Strike
| image = Ensnaring Strike Ranged Icon.png
| level = 1
| school = Conjuration
| ritual =
| classes = Ranger
| class learns at level 2 = Ranger
| class learns at level 1 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to use weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn.
| description = Your attack summons thorny vines, dealing {{DamageColor|Physical|Weapon Damage}} and possibly [[Ensnared (Condition)|Ensnaring]] your target.


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Conjuration Spells]]
Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their [[Help|Help Action]] to try and tear away the vines.  
 
| action type = both
[[File: Ensnaring Strike Ranged Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| attack roll = yes
| title = <div style="font-size:105%; font-family:Georgia;">''"Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take <span style="color:#999999">1d6 Piercing damage</span> at the start of each turn. An ally can use its help action to try and tear away the vines."''</div>
| damage = weapon
----
| damage modifier =
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| damage type =
----
| damage save =
| Damage = Weapon Damage + 1d6
| damage save effect =
| Damage Types = [[Damage Types|<span style="color:#999999">Piercing</span>]]
| damage per =
| Range = Weapon Range
| extra damage =
| School = Conjuration
| extra damage modifier =
| Concentration = Required
| extra damage type =
| Saving Throw = [[Strength]]
| extra damage save =
| Condition = [[Condition#Ensnared|Ensnared]]
| extra damage save effect =
| Duration = 10 turns
| extra damage per =
| Class = [[Ranger]]
| concentration = yes
}}]]
| range =  
 
| range m =
== Description ==
| range ft =
Your attack summons thorny vines, dealing {{C|Weapon Damage}} and possibly Ensnaring your target.
| aoe =
 
| aoe m =
Ensnared creatures cannot move and take <code><span style="color:#999999">1d6 Piercing damage</span></code> at the start of each turn. An ally can use its help action to try and tear away the vines.
| aoe ft =
 
| condition = Ensnared
== Properties ==
| condition duration = 10
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
| condition save = Strength
 
| area =
''Available to level 2 [[Ranger]].''
| area category =
* Damage: {{C|Weapon Damage}} + 1 ~ 6 Piercing
| area shape =
** <code>Weapon Damage + [[File:+1d6 Physical.png|frameless|60px]] <span style="color:#999999">1d6</span> [[File: Piercing Damage Icon.png|frameless|40px]]  [[Damage Types|<span style="color:#999999">Piercing</span>]]</code>
| area range m =
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Weapon Range}}
| area range ft =
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Strength]]}}
| area duration =
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| area turn start damage =
 
| area turn start damage type =
{| role="presentation" class="wikitable"
| area turn start damage save =
| <strong>[[File:Ensnared Condition Icon.webp|frameless|upright=0.12]] Ensnared</strong>
| area turn start damage save effect =
|-
| area turn end damage =
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
| area turn end damage type =
* Cannot move and takes <code><span style="color:#999999">1d6 Piercing damage</span></code> per turn.
| area turn end damage save =
* [[Attack Rolls]] against the creature have [[Advantage]], while creature's Attack Rolls and Dexterity [[Saving Throws]] have [[Disadvantage]].
| area turn end damage save effect =
|}
| area condition =
 
| area condition 2 =
*The spell has melee and ranged variants see:
| area condition 3 =
* [[File:Ensnaring Strike Melee Icon.png|frameless|upright=0.1|link=Ensnaring Strike]] [[Ensnaring Strike (Melee)]]
| area condition 4 =
* [[File:Ensnaring Strike Ranged Icon.png|frameless|upright=0.1|link=Ensnaring Strike]] [[Ensnaring Strike (Ranged)]]
| higher levels = [[Spells#Upcasting|Upcast]]: [[Ensnared (Condition)|Ensnared]] condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
 
| variants = Ensnaring Strike (Ranged), Ensnaring Strike (Melee)
== At Higher Levels ==
| notes =
When the spell is cast a 2nd Level or higher, ensnared damage at the end of each turn increases by <code><span style="color:#999999">1d6 Piercing</span></code> for each spell slots level above 1st.
| video =
}}


== External Links ==
== External Links ==
* {{FRWiki|Ensnaring strike|long}}
* {{FRWiki|Ensnaring strike|long}}

Revision as of 05:32, 20 August 2023

Ensnaring Strike Ranged Icon.png

Ensnaring Strike is a level 1 conjuration spell. This spell allows spellcasters to use weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.

Description

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

Properties

Damage
Normal weapon damage
Details
Attack roll
Concentration Concentration

At higher levels

Upcast: Ensnared condition deals an extra 1d6Damage TypesPiercing damage per level.

Variants

Condition: Ensnared

Ensnared Ensnared

Duration: 10 turns

Strength saving throw

How to learn

Classes:

External Links