Entangle: Difference between revisions
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| classes = Druid | | classes = Druid | ||
| class learns at level 1 = Druid | | class learns at level 1 = Druid | ||
| class learns at level 6 = | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = |
Revision as of 12:23, 21 November 2023
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly Entangled and move at half speed while standing in this area.
Description
Vines sprout from the ground, turning it into Difficult Terrain and possibly Entangling creatures within.
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Properties
- Details
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
- Creates Area: Vines
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Vines
The spell creates an area with the following properties.
- AoE: 3 m / 10 ft (Radius)
- Duration: 10 turns
Creatures within the area are affected by the following conditions:
Entangled- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
How to learn
Classes:
- Class Level 1: Druid
- Class Level 6: College of Lore Bard (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
External links
- Entangle on the Forgotten Realms Wiki