Frenzy: Difference between revisions

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'''Frenzy''' is a [[Berserker]] Barbarians Bonus Action. This ability turn their anger to a uncontrollable fury and make them gain additional abilities.
'''Frenzy''' is a [[Berserker]] Barbarians Bonus Action. This ability turn their anger to a uncontrollable fury and make them gain additional abilities.
[[File:Frenzy Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust.
You gain the use of [[Frenzied Strike]] and [[Enraged Throw]]. You can also make an [[Improvised Weapon Attack]] as a bonus action.
Frenzy ends early if you haven't attacked a creature or taken damage since your last turn."''</div>
----
<div style="text-align:center;">[[File:Bonus Action Icon.png|frameless]] '''Bonus Action''' [[File:Rage Charge Icon.png|frameless]] '''Rage Charge'''</div>
----
| Range = Self
| Condition = [[Condition#Frenzied|Frenzied]]
| Duration = 10 turns
}}]]


== Description ==
== Description ==
Line 7: Line 21:


Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.
Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.
{{clear}}
 
== Properties ==
== Properties ==
[[File:Frenzy Tooltip.png|upright=1.5|thumb|right|In-game tooltip]]
{{C|[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge}}
 
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code>


''Only available in combat''
''Only available in combat''


* Damage: <code>Weapon Damage (Melee) + 2</code>
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Self}}
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Self</code>


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Frenzied Condition Icon.png|frameless|upright=0.1]] Frenzied</strong>
| <strong>[[File:Frenzied Condition Icon.png|frameless|upright=0.12]] Frenzied</strong>
|-
|-
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code>
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns}}
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Has Resistance to [[Damage Types|physical damage]], and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
* Has Resistance to [[Damage Types|physical damage]], and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].

Revision as of 11:05, 29 April 2022

Frenzy is a Berserker Barbarians Bonus Action. This ability turn their anger to a uncontrollable fury and make them gain additional abilities.

File:Frenzy Icon 2.png
"Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust. You gain the use of Frenzied Strike and Enraged Throw. You can also make an Improvised Weapon Attack as a bonus action. Frenzy ends early if you haven't attacked a creature or taken damage since your last turn."

Bonus Action Icon.png Bonus Action File:Rage Charge Icon.png Rage Charge

Range Self
Condition Frenzied
Duration 10 turns

Description

Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust.

You gain the use of Frenzied Strike and Enraged Throw. You can also make an Improvised Weapon Attack as a bonus action.

Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus Action Icon.png Bonus Action + File:Rage Charge Icon.png Rage Charge

Only available in combat

  • Range: Range Icon.png Self