Frenzy: Difference between revisions
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Frenzy ends early if you haven't attacked a creature or taken damage since your last turn."''</div> | Frenzy ends early if you haven't attacked a creature or taken damage since your last turn."''</div> | ||
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<div style="text-align:center;">[[File:Bonus Actions | <div style="text-align:center;">[[File:Bonus Actions Icons.png|frameless|25px]] '''Bonus Action''' [[File:Rage Charges Icons.png|frameless|25px]] '''Rage Charge'''</div> | ||
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| Range = Self | | Range = Self | ||
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== Properties == | == Properties == | ||
{{C|[[File:Bonus Actions | {{C|[[File:Bonus Actions Icons.png|frameless|25px]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}} | ||
''Only available in combat'' | ''Only available in combat'' |
Revision as of 16:06, 20 May 2022
Frenzy is a Berserker Barbarians Bonus Action. This ability turn their anger to a uncontrollable fury and make them gain additional abilities.
Description
Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust.
You gain the use of Frenzied Strike and Enraged Throw. You can also make an Improvised Weapon Attack as a bonus action.
Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
File:Bonus Actions Icons.png Bonus Action + Rage Charge
Only available in combat
File:Frenzied Condition Icon 3.png Frenzied |
Duration: 10 turns
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