Hellfire: Difference between revisions

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{{Area page
{{Area page
| name = Hellfire
| name = Hellfire
| image = Fire surface.png
| controller icon = Fire surface Controller Icon.webp
| icon = Fire surface Icon.webp
| summary = a type of [[surface]]. When stepped on, characters will catch on fire and take Fire damage every round that ignores any fire [[resistances]]. Unlike regular fire surfaces, Hellfire surfaces cannot be extinguished with Ice.
| summary = a type of [[surface]]. When stepped on, characters will catch on fire and take Fire damage every round that ignores any fire [[resistances]]. Unlike regular fire surfaces, Hellfire surfaces cannot be extinguished with Ice.
 
| description = Deals 6d6 Fire damage per turn that ignores [[Resistant|Resistances]] and [[Immune|Immunities]].
| type = Surface
| type = surface
| condition1 = Roiling Hellfire
| condition = Roiling Hellfire
| interactions = * Hellfire Surfaces ''cannot'' be extinguished using Ice spells like [[Ray of Frost]].
| interactions = * Hellfire Surfaces ''cannot'' be extinguished using Ice spells like [[Ray of Frost]].


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| created by spells = Hellfire Exhaust, Igniting Spark, Diabolic Chains, Ravaging Inferno
| created by spells = Hellfire Exhaust, Igniting Spark, Diabolic Chains, Ravaging Inferno
}}
}}
[[Category: Surfaces]]

Revision as of 19:43, 1 May 2024

Hellfire image

Hellfire is a type of surface. When stepped on, characters will catch on fire and take Fire damage every round that ignores any fire resistances. Unlike regular fire surfaces, Hellfire surfaces cannot be extinguished with Ice.

Description

Deals 6d6 Fire damage per turn that ignores Resistances and Immunities.

Properties

Type: Surface

Condition: Roiling Hellfire

Roiling Hellfire Roiling Hellfire
D6 Fire.png 6d6 (6~36) Damage TypesFire damage
  • Flames from the heart of Avernus engulf this entity, inflicting 6d6Damage TypesFire damage per turn.

Creation

This area can be created by the following:

Spells and actions:

Interactions

  • Hellfire Surfaces cannot be extinguished using Ice spells like Ray of Frost.
  • Dippable Dippable: Dipping weapons into this surface will make them deal an additional 1d4 Fire damage.