Hellish Rebuke: Difference between revisions

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| school = Evocation
| school = Evocation
| classes = Warlock, Oathbreaker, Asmodeus Tiefling  
| classes = Warlock, Oathbreaker, Asmodeus Tiefling  
<!-- The following are for classes only, not races! -->
<!-- The following are for classes only, not races! -->| class learns at level 1 = Warlock
| class learns at level 1 = Warlock
| class learns at level 3 = Oathbreaker
| class learns at level 3 = Oathbreaker
| races = Asmodeus Tiefling
| races = Asmodeus Tiefling
| race learns at level 3 = Asmodeus Tiefling
| race learns at level 3 = Asmodeus Tiefling
| summary = This spell allows spellcasters to surround a creature in hellfire that deals {{DamageType|Fire}} damage as a [[Reaction]] when taking damage from them.
| summary = This spell allows spellcasters to surround a creature in hellfire that deals {{DamageType|Fire}} damage as a [[Reaction]] when taking damage from them.
| description = Then next time you take damage, you use your [[Reaction]] to surround your attacker in hellish flames that deal {{DamageText|2d10|Fire}}.
| description = The next time you take damage, you use your [[Reaction]] to surround your attacker in hellish flames that deal {{DamageText|2d10|Fire}}.


On a successful save, the target still takes half damage.
On a successful save, the target still takes half damage.
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| attack roll =  
| attack roll =  
| damage = 2d10
| damage = 2d10
| damage modifier =
| damage modifier =  
| damage type = Fire
| damage type = Fire
| damage save = Dexterity
| damage save = Dexterity
| damage save effect = half
| damage save effect = half
| extra damage =
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| concentration =
| concentration =  
| range = ranged
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| range ft = 60
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition =
| condition =  
| condition duration =
| condition duration =  
| condition save =
| condition save =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels = When this spell is cast a 2nd level or higher, damage increases by {{DamageText|1d10|Fire}} for each spell slot level above 1st.
| higher levels = When this spell is cast a 2nd level or higher, damage increases by {{DamageText|1d10|Fire}} for each spell slot level above 1st.
| notes =
| notes =  
}}
}}

Revision as of 18:28, 15 August 2023

Template:Up to date

Hellish Rebuke Icon.png

Hellish Rebuke is a level 1 evocation spell. This spell allows spellcasters to surround a creature in hellfire that deals Damage TypesFire damage as a Reaction when taking damage from them.

Description

The next time you take damage, you use your Reaction to surround your attacker in hellish flames that deal 2d10Damage TypesFire.

On a successful save, the target still takes half damage.

Properties

Damage
D10 Fire.png 2d10 (2~20) Damage TypesFire damage (Dexterity save to halve)
Details
 Range: 18 m / 60 ft

At higher levels

When this spell is cast a 2nd level or higher, damage increases by 1d10Damage TypesFire for each spell slot level above 1st.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)