Ice (surface): Difference between revisions

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| Saving Throw = [[Dexterity]]
| Saving Throw = [[Dexterity]]
| Condition = [[Difficult Terrain (Condition)|Difficult Terrain]], [[Prone (Condition)|Prone]]
| Condition = [[Difficult Terrain (Condition)|Difficult Terrain]], [[Prone (Condition)|Prone]]
}}]]'''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Prone (Condition)|Prone]].
}}]]
{{SmallIcon|Surface Ice Icon.webp}} '''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Prone (Condition)|Prone]].


Ice surfaces can either be created directly, such as by the [[Ice Knife]] spell, or by freezing a [[Water Surface|Water]] or [[Blood Surface]].  
Ice surfaces can either be created directly, such as by the [[Ice Knife]] spell, or by freezing a [[Water Surface|Water]] or [[Blood Surface]].  

Revision as of 01:16, 31 August 2023

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An ice surface on sand.

Saving Throw Dexterity
Condition Difficult Terrain, Prone

Ice Surface is a type of Surface. When stepped on, characters will move at half speed and they might become Prone.

Ice surfaces can either be created directly, such as by the Ice Knife spell, or by freezing a Water or Blood Surface.

Properties

Dexterity saving throw: Base DC 8 + Intelligence Modifier + Proficiency, to avoid becoming Prone.

Prone Prone

Gallery

Turns into a Water Surface after 2 rounds or if exposed to Fire based attack and/or source. Note that Ice Surfaces created from Blood Surfaces still turn into Water Surfaces upon melting.