Maiming Strike: Difference between revisions
Jump to navigation
Jump to search
(New unique weapon action) |
mNo edit summary |
||
Line 4: | Line 4: | ||
| action type = action | | action type = action | ||
| weapon types = Thermodynamo Axe | | weapon types = Thermodynamo Axe | ||
| description = Possibly [[Condition#Maimed|Maims]] your target. They can't move. | | description = Possibly [[Condition#Maimed|Maims]] your target. They can't move. Flying creatures can't be [[Condition#Maimed|Maimed]]. | ||
Flying creatures can't be [[Condition#Maimed|Maimed]]. | |||
| damage = 1d4 | | damage = 1d4 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning |
Revision as of 13:33, 14 August 2023
Maiming Strike is a weapon action available to characters proficient in and wielding a thermodynamo axe in their main hand.
Description
Possibly Maims your target. They can't move. Flying creatures can't be Maimed.
Properties
- Damage
- 1d4 (1~4) + Strength modifier Bludgeoning damage
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Condition: Maimed
Duration: 2 turns
- Movement Speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.
- Removed by healing.
How to learn
(Information not yet added.)