Menacing Attack (Melee): Difference between revisions

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'''Menacing Attack (Melee)''' is a [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and possibly Frighten them.
{{WeaponActionPage
 
| summary = '''Menacing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them.
[[File:Menacing Attack Melee Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target.
| title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical and possibly [[Condition#Frightened|Frighten]] the target."''</div>
| image = Menacing Attack Melee.webp
----
| icon = Menacing Attack Melee Icon.webp
<div style="text-align:center;">[[File:Action Icon.png|25px]] '''Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div>
| cost = action
----
| hit cost = supdie
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| concentration =  
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| damage = weapon
| Range = Weapon Range (Melee)
| extra damage = superiority die
| Saving Throw = [[Wisdom]]
| attack roll = yes
| Condition = [[Condition#Frightened|Frightened]]
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| Duration = 1 turn
| recharge =
}}]]
| duration =  
 
| range = weapon
== Description ==
| aoe =  
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical}} and possibly [[Condition#Frightened|Frighten]] the target.
| aoe m =  
 
| aoe ft =
== Properties ==
| save =
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| additional =  
 
| condition = Frightened
* Damage: Weapon Damage + 1d8 Physical
| condition duration = 1
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
| condition save = WIS
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}}
| condition dc = weapon action
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Wisdom]]}}
| class learns at level 3 = Battle Master
* [[File:Melee Icons.png|frameless|upright=0.1]] Melee
| notes =
 
}}
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Frightened Condition Icon 3.png|frameless|upright=0.12]] Frightened</strong>
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}}
* A Frightened creature has [[Disadvantage]] on [[Checks|Ability Checks]] and [[Attack Rolls]].
|}

Revision as of 16:35, 9 March 2024

Menacing Attack Melee.webp

Menacing Attack (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them.

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frightened Frighten the target.

Properties

Cost:
Action
Cost on hit:
Superiority Die
Damage:
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details:
Attack roll (On Miss: Does not spend Superiority Dice.)
 Range: Normal weapon range

Condition: Frightened

Frightened Frightened

Duration: 1 turn

Weapon action DC  Wisdom saving throw

How to learn

Classes: