Merregon Halberd: Difference between revisions

From Baldur's Gate 3 Wiki
(Moved the uuid to Properties, specified the Grymfoge location.)
mNo edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{ up to date | 2023-10-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Merregon Halberd Icon.png <!-- A high-res image of the item. -->
| image = Merregon Halberd Icon.png <!-- A high-res image of the item. -->
| controller icon = Merregon Halberd Unfaded.png
| icon = Merregon Halberd Unfaded Icon.png
| icon = Merregon Halberd Unfaded Icon.png
| description = {{Uncommon|Merregon Halberd}} is an uncommon, lightly enchanted [[Halberds|halberd]].
| description = {{Uncommon|Merregon Halberd}} is an uncommon, lightly enchanted [[Halberds|halberd]].
| seo description = Merregon Halberd is an uncommon, lightly enchanted halberd.
| seo description = Merregon Halberd is an uncommon, lightly enchanted halberd.
| quote = <!-- In-game tooltip quote. -->
| quote = Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.
Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.
| category = martial <!-- "martial" or "simple" -->
| category = martial <!-- "martial" or "simple" -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! -->
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d10 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d10 + 1
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach = yes
| reach = yes
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.7 <!-- The weight in kg. -->
| weight kg = 2.7 <!-- The weight in kg. -->
Line 36: Line 23:
| uuid = c86a3bf4-16b4-4d76-a33d-3df5c265aca8
| uuid = c86a3bf4-16b4-4d76-a33d-3df5c265aca8
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Rush Attack, Lacerate, Cleave
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
* Looted from a [[Merregon Legionnaire]] in the hallway with the [[Hellsboar]]s in [[Grymforge]] {{Coords|575|377}}.
* Looted from a [[Merregon Legionnaire]] in the hallway with the [[Hellsboar]]s in [[Grymforge]] {{Coords|575|377}}.
Line 43: Line 30:
| notes =  
| notes =  
}}
}}
[[Category:Sources of Slashing damage]]

Latest revision as of 18:47, 20 March 2024

Merregon Halberd image

Merregon Halberd is an uncommon, lightly enchanted halberd.

Description Icon.png
Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing damage
Details
Halberds Halberds
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 85 gp
UID WPN_Merregon_Halberd
UUID c86a3bf4-16b4-4d76-a33d-3df5c265aca8

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Rush Attack Rush Attack ()
    Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleeding Bleed.
  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find