Editing Phalar Aluve
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{{ up to date | 2023-11-01 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage | {{WeaponPage | ||
| image = Longsword +1 Icon | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Longsword +1 Icon.png | ||
| icon = Longsword +1 Unfaded Icon.png | | icon = Longsword +1 Unfaded Icon.png | ||
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.' | | quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.' | ||
| category = martial | | category = martial | ||
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| rarity = rare | | rarity = rare | ||
| enchantment = +1 | | enchantment = +1 | ||
| damage = 1d8 + 1 | | damage = 1d8 +1 | ||
| damage type = Slashing | | damage type = Slashing | ||
| versatile damage = 1d10 +1 | | versatile damage = 1d10 +1 | ||
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| uid = S_UND_SwordInStone_SwordReward | | uid = S_UND_SwordInStone_SwordReward | ||
| uuid = 6d0d3206-50b5-48ed-af92-a146ed6b98f2 | | uuid = 6d0d3206-50b5-48ed-af92-a146ed6b98f2 | ||
| special = * | | special = * [[Performance]] +1 | ||
* '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. Effect ends when Phalar Aluve is unequipped. | * '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. Effect ends when Phalar Aluve is unequipped. | ||
| weapon actions = Lacerate, Rush Attack, Pommel Strike | | weapon actions = Lacerate, Rush Attack, Pommel Strike | ||
| where to find = This weapon can be found stabbed into a rock in the [[Underdark]] | | where to find = This weapon can be found stabbed into a rock in the [[Underdark]] (X:116, Y:-192) and can be freed by passing either a: | ||
* DC 15 [[Ability Check|Strength]] check to yank it from the stone. | * DC 15 [[Ability Check|Strength]] check to yank it from the stone. | ||
* DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place. | * DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place. | ||
* Paladin: DC 10 [[Ability Check|Religion]] check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 [[Ability Check|Charisma]] check). | * Paladin: DC 10 [[Ability Check|Religion]] check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 [[Ability Check|Charisma]] check). | ||
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check. | Alternately, a Cleric of Eilistraee can release the sword without needing an ability check. | ||
| notes = * The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)'' | | notes = * The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)'' | ||
* Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. | * Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. | ||
}} | }} | ||
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Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone. | Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone. | ||
</gallery> | </gallery> | ||