Editing Phalar Aluve
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{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| | | image = Longsword PlusOne Icon.png | ||
| | | description = | ||
| description = | |||
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.' | | quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.' | ||
| category = martial | | category = martial <!-- martial or simple --> | ||
| melee or ranged = melee | | melee or ranged = melee <!-- melee or ranged, duh --> | ||
| handedness = versatile | | handedness = versatile <!-- one-handed, versatile, two-handed --> | ||
| type = Longswords | | type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = rare | | rarity = rare | ||
| enchantment = +1 | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d8 + 1 | | damage = 1d8 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Slashing | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = 1d10 +1 | | versatile damage = 1d10 +1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | |||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | |||
| finesse = yes | | finesse = yes | ||
| heavy = | |||
| light = | |||
| loading = | |||
| reach = | |||
| thrown = | |||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.35 | | weight kg = 1.35 | ||
| weight lb = 2.7 | | weight lb = 2.7 | ||
| price = 250 | | price = 250 | ||
| special = * [[Performance]] +1 | |||
* '''Phalar Aluve: Melody:''' The sword hums in anticipation, ready to burst into maddening shrieks or bolstering song. You can use one of the following class actions once per [[Short Rest]] | |||
| special = * | ** '''Phalar Aluve: Shriek:''' The sword Shrieks. All enemies within 6m of range have a 1d4 penalty to Charisma, Wisdom and Intelligence Saving Throws. Affected creatures receive an extra {{DamageText | 1d4 | Thunder}} damage. The sword will stop Shrieking if unequipped. | ||
* ''' | *** {{InfoBlob|{{action}}}} | ||
*** {{Range | self}} | |||
*** {{AOE | m=6 | ft=20 | Radius}} | |||
*** {{Duration | 5}} | |||
*** Recharge: [[Short Rest]] | |||
** '''Phalar Aluve: Sing:''' The sword sings a melody. All allies within 6m of range have a 1d4 bonus to Attack Rolls and Charisma, Wisdom and Intelligence Saving Throws. The sword will stop singing if unequipped. | |||
*** {{InfoBlob|{{action}}}} | |||
*** {{Range | self}} | |||
*** {{AOE | m=6 | ft=20 | Radius}} | |||
*** {{Duration | 5}} | |||
*** Recharge: [[Short Rest]] | |||
| weapon actions = Lacerate, Rush Attack, Pommel Strike | | weapon actions = Lacerate, Rush Attack, Pommel Strike | ||
| where to find = This weapon can be found stabbed into a rock in the [[Underdark]] | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
This weapon can be found stabbed into a rock in the [[Underdark]] (X:116, Y:-192) and can be freed by passing either a: | |||
* DC 15 [[Ability Check|Strength]] check to yank it from the stone. | * DC 15 [[Ability Check|Strength]] check to yank it from the stone. | ||
* DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place. | * DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place. | ||
}} | }} | ||