Protection from Evil and Good: Difference between revisions

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* The target can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or Possesed by them.
* The target can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or Possesed by them.
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==Notes==
*Also granted by [[The Ever-Seeing Eye]].

Revision as of 23:02, 14 July 2023

Protection from Evil and Good is a Level 1 Abjuration Spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.

File:Protection from Evil and Good Icon 2.png
"Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead. The targets can't be Charmed, Frightened, or possesed by them, and when these creatures attack it, they have Disadvantage."

Action Icon.png Action Spell Slot Icon.png Level 1 Spell Slot

Range 1.5m / 5ft
School Abjuration
Concentration Required
Condition Protection from Evil and Good
Duration Until Long Rest
Class Cleric, Druid, Paladin, Warlock, Wizard

Description

Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.

The targets can't be Charmed, Frightened, or possesed by them, and when these creatures attack it, they have Disadvantage.

Properties

Action Icon.png Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 1 Cleric, Druid, Warlock, Wizard and level 2 Paladin.

  • Range: Range Icon 2.png 1.5m / 5ft
  • Concentration: Concentration Icons.png Required

Notes