Rage: Eagle Heart: Difference between revisions

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'''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
'''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
[[File:Rage Eagle Heart 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Go into a [[Rage]] that makes you near untouchable. You can use [[Diving Strike]].
Foes also have Disadvantage on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action.
Rage ends early if you haven't attacked a creature or taken damage since your last turn."''</div>
----
<div style="text-align:center;">[[File:Bonus Action Icon.png|frameless]] '''Bonus Action''' [[File:Rage Charge Icon.png|frameless]] '''Rage Charge'''</div>
----
| Range = Self
| Condition = [[Condition#Rage: Eagle Heart|Rage: Eagle Heart]]
| Duration = 10 turns
}}]]


== Description ==
== Description ==
Line 7: Line 21:


Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
{{clear}}
 
== Properties ==
== Properties ==
[[File:Rage Eagle Heart Tooltip.png|upright=1.5|thumb|right|In-game tooltip]]
{{C|[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge}}
 
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code>


''Only available in combat''
''Only available in combat''


* Damage: <code>Weapon Damage (Melee) + 2</code>
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Self}}
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Self</code>


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Rage Eagle Heart Condition Icon.png|frameless|upright=0.1]] Rage: Eagle Heart</strong>
| <strong>[[File:Rage Eagle Heart Condition Icon.png|frameless|upright=0.1]] Rage: Eagle Heart</strong>
|-
|-
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code>
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns}}


* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.

Revision as of 11:42, 29 April 2022

Rage: Eagle Heart is a Wildheart Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.

File:Rage Eagle Heart 2.png
"Go into a Rage that makes you near untouchable. You can use Diving Strike. Foes also have Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action. Rage ends early if you haven't attacked a creature or taken damage since your last turn."

Bonus Action Icon.png Bonus Action File:Rage Charge Icon.png Rage Charge

Range Self
Condition Rage: Eagle Heart
Duration 10 turns

Description

Go into a Rage that makes you near untouchable. You can use Diving Strike.

Foes also have Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus Action Icon.png Bonus Action + File:Rage Charge Icon.png Rage Charge

Only available in combat

  • Range: Range Icon.png Self