Rage: Wolf Heart: Difference between revisions
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* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | * Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | ||
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== At Higher Levels == | |||
At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4. | |||
''(Note: Levels 6 and above are not yet available in Early Access.)'' |
Revision as of 06:29, 9 March 2023
Rage: Wolf Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.
Description
Go into a Rage so inciting it spurs on your allies.
You can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 5ft
of you.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus action + Rage Charge
Only available in combat.
- Range: Self
File:Rage Wolf Heart Condition Icon 3.png Rage: Wolf Heart |
Duration: 10 turns
|
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4.
(Note: Levels 6 and above are not yet available in Early Access.)