Rage: Wolf Heart: Difference between revisions

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* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
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== At Higher Levels ==
At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4.
''(Note: Levels 6 and above are not yet available in Early Access.)''

Revision as of 06:29, 9 March 2023

Rage: Wolf Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.

Description

Go into a Rage so inciting it spurs on your allies.

You can use Inciting Howl, and your allies have Advantage Icon.png Advantage on melee Attack Rolls against enemies within 2m / 5ft of you.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus action + Rage Charges Icons.png Rage Charge

Only available in combat.

  •  Range: Self

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4.

(Note: Levels 6 and above are not yet available in Early Access.)