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'''Rally''' is a [[Battle Master|Battle Masters]] Fighters Bonus Action. This ability allow these Fighters to inspire an an ally and make them gain additional temporary hit points.
{{ActionPage
 
| summary = '''Rally''' is a {{Class|Battle Master}} Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points.
[[File:Rally Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| description = Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional {{DamageColor|Healing|8 Temporary Hit Points}}
| title = <div style="font-size:105%; font-family:Georgia;">''"Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <span style="color:#33cccc">8 hit points</span>."''</div>
| warning = {{Prereq|Can only have temporary hit points from one source.}}
----
| image = Rally.webp
<div style="text-align:center;">[[File:Bonus Action Icon.png|25px]] '''Bonus Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div>
| cost = bonus, supdie
----
| concentration =  
| Heal = <span style="color:#33cccc">1d8 Temporary Hit Points</span>
| damage = 8 Temporary
| Range = 18m / 60ft
| damage type = Healing
| Condition = [[Condition#Rallied|Rallied]]
| recharge =
| Duration = 5 turns
| duration =  
}}]]
| range = ranged
 
| higher levels = When this manoeuvre is used at [[Battle Master]] level 10, the temporary hit points granted by the Superiority Die increase to {{DamageColor|Healing|10}}.
== Description ==
| class learns at level 3 = Battle Master
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code><span style="color:#33cccc">8 hit points</span></code>.
| granted by feats = Martial Adept
 
| condition = Rallied
== Properties ==
| condition duration = Long Rest
{{C|[[File: Bonus Action Icon.png|frameless|25px]] Bonus Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| notes = Any remaining [[Temporary Hit Points]] expire after 5 rounds.
 
}}
''Target must be a living creature.''
* Gain: <code><span style="color:#33cccc">8</span> [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
 
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Rallied Condition Icon 3.png|frameless|upright=0.12]] Rallied</strong>
|-
| <code>[[File:Duration Icons.png|frameless|25px]] Duration: 5 turns</code>
* Maximum [[Hit Points]] increased by 8.
|}

Latest revision as of 16:40, 9 March 2024

Rally.webp

Rally is a Battle Master Fighter Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points.

Description

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points

Can only have temporary hit points from one source.

Properties

Cost:
Bonus action + Superiority Die
Damage:
8 Temporary hit points
Details:
 Range: 18 m / 60 ft

At Higher Levels

When this manoeuvre is used at Battle Master level 10, the temporary hit points granted by the Superiority Die increase to 10.

Condition: Rallied

Rallied Rallied

Duration: Until Long rest

How to learn

Classes:

Granted by feats: Martial Adept

Notes

Any remaining Temporary Hit Points expire after 5 rounds.