Rally: Difference between revisions

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[[File:Rally Icon 2.png|frameless|right]]
{{ActionPage
[[Category:Bonus Actions]][[Category:Class Actions]]
| summary = '''Rally''' is a {{Class|Battle Master}} Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points.
'''Rally''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to inspire an an ally and grant them additional temporary hit points.
| description = Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional {{DamageColor|Healing|8 Temporary Hit Points}}
 
| warning = {{Prereq|Can only have temporary hit points from one source.}}
== Description ==
| image = Rally.webp
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code><span style="color:#33cccc">8 hit points</span></code>.
| cost = bonus, supdie
 
| concentration =
== Properties ==
| damage = 8 Temporary
{{InfoBlob|{{Action|bonus}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| damage type = Healing
 
| recharge =
* ''Target must be a living creature.''
| duration =
* Gain: {{InfoBlob|{{DamageColor|Healing|8 [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]]}}}}
| range = ranged
* {{Range|ranged}}
| higher levels = When this manoeuvre is used at [[Battle Master]] level 10, the temporary hit points granted by the Superiority Die increase to {{DamageColor|Healing|10}}.
 
| class learns at level 3 = Battle Master
== At Higher Levels ==
| granted by feats = Martial Adept
When this maneuver is used at [[Battle Master]] level 10, the temporary hit points granted by the Superiority Die increase to {{DamageColor|Healing|10}} (presumed; not available in Early Access).
| condition = Rallied
| condition duration = Long Rest
| notes = Any remaining [[Temporary Hit Points]] expire after 5 rounds.
}}

Latest revision as of 16:40, 9 March 2024

Rally.webp

Rally is a Battle Master Fighter Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points.

Description

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points

Can only have temporary hit points from one source.

Properties

Cost:
Bonus action + Superiority Die
Damage:
8 Temporary hit points
Details:
 Range: 18 m / 60 ft

At Higher Levels

When this manoeuvre is used at Battle Master level 10, the temporary hit points granted by the Superiority Die increase to 10.

Condition: Rallied

Rallied Rallied

Duration: Until Long rest

How to learn

Classes:

Granted by feats: Martial Adept

Notes

Any remaining Temporary Hit Points expire after 5 rounds.