Ray of Frost: Difference between revisions
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* Damage: 1 ~ 8 Cold | * Damage: 1 ~ 8 Cold | ||
** <code>[[File:D8 Cold.png|framless|50px]] <span style="color:#3399cc">1d8</span> [[File: Cold Damage Icon 2.png|frameless|40px]] [[Damage Types|<span style="color:#3399cc">Cold</span>]]</code> | ** <code>[[File:D8 Cold.png|framless|50px]] <span style="color:#3399cc">1d8</span> [[File: Cold Damage Icon 2.png|frameless|40px]] [[Damage Types|<span style="color:#3399cc">Cold</span>]]</code> | ||
* Range: {{C|[[File:Range | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}} | ||
{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" |
Revision as of 15:53, 15 July 2022
Spell > List Of Spells > Cantrips > Ray of Frost
Ray of Frost is a Evocation Cantrip. This spell allows spellcasters to shoot forth frost beams and deal Cold damage to enemies and slow them down.
Description
Call forth a frigid beam of blue light. Deals 1d8 Cold damage
and reduce target's Movement Speed by 3m / 10ft
.
Properties
Available to level 1 Sorcerer and Wizard.
File:Ray Of Frost Condition Icon.png Ray of Frost |
Duration: 1 turn
|
At Higher Levels
Damage increases by 1d8 Cold damage
when reaching Level 5 (2d8).