Reapply Hunter's Mark: Difference between revisions

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[[Spell]] > [[Spells#List Of Spells|List Of Spells]] > [[Spells#1st Level Spells|1st Level Spells]] > [[Hunter's Mark]] > [[Reapply Hunter's Mark]]
{{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{SpellPage
----
| name = Hunter's Mark
| image = Reapply Hunter's Mark.webp
| level = 1
| school = Divination
| classes = Ranger, Oath of Vengeance
| class learns at level 2 = Ranger
| class learns at level 3 = Oath of Vengeance
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| races =
| summary = This spell allows spellcasters to cast Hunter's Mark on other creatures again without using Spell Slots if the previous targets were successfully hunted.
| description = Shift your Hunter's Mark to a new creature without using a [[Spells#Spell Slots|Spell Slot]].


'''Reapply Hunter's Mark''' is a Divination '''[[Spells#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to cast Hunter's Mark on other creatures again without using Spell Slots if the previous targets were successfully hunted.
A creature marked with your Hunter's Mark takes an additional {{DamageText|1d6|Physical}} whenever you hit it with a weapon attack.
| action type = bonus
| range = ranged
| concentration = yes
| condition = Hunter's Mark Quarry
| condition duration = until long rest
| notes =
}}


[[File:Reapply Hunter's Mark Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Shift your Hunter's Mark to a new creature without using a [[Spells#Spell Slots|Spell Slot]]. A creature marked with your Hunter's Mark takes an additional <span style="color:#999999">1d6 Physical damage</span> whenever you hit it with a weapon attack."''</div>
* {{FRWiki|Hunter's mark|long}}
----
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action'''</div>
----
| Damage = Weapon Damage <span style="color:#999999">+ 1d6</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical Damage</span>]]
| Range = 18m / 60ft
| School = Divination
| Concentration = Required
| Condition = [[Condition#Hunter's Mark Quarry|Hunter's Mark Quarry]]
| Duration = Until [[Long Rest]]
}}]]
 
== Description ==
Shift your Hunter's Mark to a new creature without using a [[Spells#Spell Slots|Spell Slot]].
 
A creature marked with your Hunter's Mark takes an additional <code><span style="color:#999999">1d6 Physical damage</span></code> whenever you hit it with a weapon attack.
== Properties ==
{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action}}
 
''Prerequisite: Kill a creature with [[Hunter's Mark]] before the spell ends.''
* Damage: {{C|Weapon Damage}} + 1 ~ 6 Physical
** <code>Weapon Damage + [[File:+1d6 Physical.png|frameless|60px]] <span style="color:#999999">1d6</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
 
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File: Hunter's Mark Quarry Condition Icon.webp|frameless|upright=0.12]] Hunter's Mark Quarry</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
* Suffers an additional <code><span style="color:#999999">1d6 damage</span></code> from the spellcaster.
* Spellcaster also gains [[Advantage]] on all Perception and Survival [[Checks]].
|}

Revision as of 21:07, 10 October 2023

Template:Up to date
Reapply Hunter's Mark.webp

Hunter's Mark is a level 1 divination spell. This spell allows spellcasters to cast Hunter's Mark on other creatures again without using Spell Slots if the previous targets were successfully hunted.

Description

Shift your Hunter's Mark to a new creature without using a Spell Slot.

A creature marked with your Hunter's Mark takes an additional 1d6Damage TypesPhysical whenever you hit it with a weapon attack.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Hunter's Mark Quarry

Hunter's Mark Quarry Hunter's Mark Quarry

Duration: Until Long rest

  • Affected entity suffers an additional 1d6Damage TypesWeapon damage if the spellcaster hits it with a weapon attack.

How to learn

Classes:

External Links