Salami

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Revision as of 03:19, 2 August 2023 by Taylan (talk | contribs) (Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.)
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Salami is a mundane, nonmagical variant of the Clubs family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.

Description Icon.png
A boon to any adventurer - delicious, long-lasting, and hard enough to smack an adversary.

Properties

Damage
D4 Bludgeoning.png 1d4 (1~4) + Strength modifier Damage TypesBludgeoning damage
Details
Clubs Clubs
Rarity: Common
Enchantment: None
 One-Handed
Light (weapon property) Light
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 10 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly Dazed Daze them.

Notes and Trivia

Salami can also be consumed for 6 Camp Supplies.