Shocking Grasp: Difference between revisions

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| range = melee
| range = melee
| condition = Shocking Grasp
| condition = Shocking Grasp
| condition icon =  Shocking Grasp Condition Icon.png
| condition icon =  Shocking Grasp Condition Icon.webp
| condition description = Cannot take [[Reaction]]s.
| condition description = Cannot take [[Reaction]]s.
| condition duration = 1
| condition duration = 1

Revision as of 21:09, 16 July 2023

Shocking Grasp Icon.png

Shocking Grasp is a cantrip (Evocation). It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions.

Description

Lightning springs from your hand. It deals 1d8Damage TypesLightning damage and prevents the target from taking Reactions. You have Advantage Icon.png Advantage when using this Spell on creatures wearing metal armour.

Properties

Damage
D8 Lightning.png 1d8 (1~8) Damage TypesLightning damage
Details
Attack roll
 Melee: 1.5 m / 5  ft

At higher levels

When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:

D8 Lightning.png 2d8 (2~16) Damage TypesLightning damage

Condition: Shocking Grasp

Shocking Grasp Shocking Grasp

Duration: 1 turn

How to learn

(Information not yet added.)