Wall of Ice: Difference between revisions

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| range m = 18
| range m = 18
| range ft = 54
| range ft = 54
| area = Wall of Ice
| area = Wall of Ice (area)
| area category = area
| area shape = Line
| area shape = Line
| area range m = 9
| area range m = 9
| area range ft = 30
| area range ft = 30
| area duration = 10
| area duration = 10
| area turn start damage = 10d6
| area turn start damage type = Cold
| area turn start damage save = Dexterity
| area turn start damage save effect = half
| video = Wall of Ice Visuals.mp4
| video = Wall of Ice Visuals.mp4
}}
}}

Latest revision as of 10:10, 4 May 2024

Wall of Ice.webp

Wall of Ice is a level 6 evocation spell.

Description

Raise a wall of solid ice that deals 10d6Damage TypesCold damage to anyone standing in its way.

When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Properties

Cost
Action + Level 6 Spell Slot
Damage
D6 Cold.png 10d6 (10~60) Damage TypesCold damage
+
D6 Cold.png 10d6 (10~60) Damage TypesCold damage (conditional)
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 54 ft
Creates Area: Wall of Ice (area)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Wall of Ice (area)

Wall of Ice Wall of Ice

Duration: 10 turns

AoE: 9 m / 30 ft (Line)

A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Type: Summoned

How to learn

Classes:

Visuals

External Links[edit | edit source]