Witch Bolt: Difference between revisions

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'''Witch Bolt''' is a [[Spells#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them.
{{SpellPage
| name = Witch Bolt
| image = Witch Bolt Icon.png
| level = 1
| school = Evocation
| learns at level 1 = Sorcerer, Warlock, Wizard
| summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns.


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Evocation Spells]]
A successful hit with this bolt will create an arc of lightning between the target and the caster. It can then be activated again on subsequent turns to automatically hit the target without expending spell slots. This arc will disappear and end the spell early if not activated on subsequent turns, or if the caster and the target move out of range of each other.
| description = Call forth a beam of crackling energy. Deals {{DamageText|1d12|Lightning}} damage and links you to the target through an arc of lightning.


A successful hit with this bolt will create an arc of lightning between the target and the caster, which can be activated to cast the spell again that automatically hit the target without expending spell slots. This arc will disappears and ends the spell early if not activated on subsequent turns.
Each subsequent turn, you can use an [[action]] to activate the arc to automatically deal {{DamageText|1d12|Lightning}} damage.
 
| action type = action
[[File:Witch Bolt Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| attack roll = yes
| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth a beam of crackling energy. Deals <span style="color:#3366cc">1d12 Lightning damage</span> and links you to the target through an arc of lightning. Each turn, you can activate the arc to automatically deal <span style="color:#3366cc">1d12 Lightning damage</span>."''</div>
| damage = 1d12
----
| damage type = Lightning
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| concentration = yes
----
| range = ranged
| Damage = <span style="color:#3366cc">1d12</span>
| condition = Witch Bolt
| Damage Types = [[Damage Types|<span style="color:#3366cc">Lightning</span>]]
| condition icon - Witch Bolt Icon.png
| Range = 18m / 60ft
| condition effects =
| Concentration = Required
* The spellcaster can activate the arc linking it to this creature to automatically deal {{DamageText|1d12|Lightning}} damage.
| School = Evocation
| condition duration = 10
| Condition = [[Condition#Witch Bolt|Witch Bolt]]
| higher levels = When the spell is cast a 2nd Level or higher, the initial damage increases by {{DamageText|1d12|Lightning}} for each spell slot level above 1st.  
| Duration = 10 turns
}}
| Class = [[Sorcerer]], [[Warlock]], [[Wizard]]
}}]]
 
== Description ==
Call forth a beam of crackling energy. Deals <code><span style="color:#3366cc">1d12 Lightning damage</span></code> and links you to the target through an arc of lightning.
 
Each turn, you can activate the arc to automatically deal <code><span style="color:#3366cc">1d12 Lightning damage</span></code>.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]].''
* Damage: 1 ~ 12 Lightning
** <code>[[File:D12 Lightning.png|framless|60px]] <span style="color:#3366cc">1d12</span> [[File: Lightning Damage Icon.png|frameless|40px]] [[Damage Types|<span style="color:#3366cc">Lightning</span>]]</code>
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
* On a hit, gain: <code>[[File: Activate Witch Bolt Icon.png|frameless|upright=0.1]] [[Activate Witch Bolt]]</code>
 
{| role="presentation" class="wikitable"
| <strong>[[File:Witch Bolt Condition Icon.webp|frameless|upright=0.12]] Witch Bolt</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
* The spellcaster can activate the arc linking it to this creature to automatically deal <code><span style="color:#3366cc">1d12 Lightning damage</span></code>.
|}
 
== At Higher Levels ==
When the spell is cast a 2nd Level or higher, the initial damage increases by <code><span style="color:#3366cc">1d12 Lightning</span></code> for each spell slots level above 1st.

Revision as of 09:09, 30 July 2023

Witch Bolt Icon.png

Witch Bolt is a level 1 evocation spell. It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns.

A successful hit with this bolt will create an arc of lightning between the target and the caster. It can then be activated again on subsequent turns to automatically hit the target without expending spell slots. This arc will disappear and end the spell early if not activated on subsequent turns, or if the caster and the target move out of range of each other.

Description

Call forth a beam of crackling energy. Deals 1d12Damage TypesLightning damage and links you to the target through an arc of lightning.

Each subsequent turn, you can use an action to activate the arc to automatically deal 1d12Damage TypesLightning damage.

Properties

Damage
D12 Lightning.png 1d12 (1~12) Damage TypesLightning damage
Details
Attack roll
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

When the spell is cast a 2nd Level or higher, the initial damage increases by 1d12Damage TypesLightning for each spell slot level above 1st.

Condition: Witch Bolt

Witch Bolt Witch Bolt

Duration: 10 turns

  • The spellcaster can use an Action each turn to activate the arc linking it to this creature to automatically deal 1d12Damage TypesLightning damage.

Grants:

How to learn

(Information not yet added.)