Young Mud Mephits are a type of Elemental creature created by Ancient Mud Mephits during Act One in the secluded Decrepit Sanctuary. As a summoned creature, they give no experience or drops.
Young Mud Mephit | |||||||||||||
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Tiny Elemental | |||||||||||||
Level 1 Elemental | |||||||||||||
Stats | |||||||||||||
Armour Class | 11 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 4 kg (8 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| On death, explodes and deal deals 2d6 Force damage to all nearby creatures. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind on death.
Attacks and abilities[edit | edit source]
Unarmed Attack[edit | edit source]
Attack roll: +3
Fly[edit | edit source]
3 m / 10 ft movement
Fly movement at a Range: 16 m / 60 ft.
Mud Patch[edit | edit source]
When slain, leaves a mud patch in a AoE: 1 m / 3 ft (Radius) that counts as Difficult Terrain.