Zephyr Flash: Difference between revisions

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{{WeaponActionPage
{{WeaponActionPage
|name=Zephyr Flash
|name=Zephyr Flash
|image=Zephyr Flash.webp
|controller icon=Zephyr Flash Icon.webp
|icon=Zephyr Flash Unfaded Icon.webp
|description=Rush forward, creating an air vortex that blasts foes and possibly inflicts {{Cond|Bleeding}}.
|description=Rush forward, creating an air vortex that blasts foes and possibly inflicts {{Cond|Bleeding}}.
|damage=6d8
|damage=6d8

Revision as of 20:29, 18 April 2024

Zephyr Flash.webp

Zephyr Flash is a weapon action granted by Nyrulna.

Description

Rush forward, creating an air vortex that blasts foes and possibly inflicts Bleeding Bleeding.

Doesn't provoke Opportunity Attacks.

Properties

Cost:
Action
Damage:
D8 Thunder.png 6d8 (6~48) Damage TypesThunder damage
Details:
DEX Save (DC 15) (On Save: Targets still take half damage.)
 Range: 12 m / 40 ft
Recharge: Short rest

Condition: Bleeding

Bleeding Bleeding

Duration: 3 turns

DC 15  Dexterity saving throw

How to learn

Granted by the weapons:

Notes

  • The attack also pushes targets back by 2 m / 7 ft if it hits.