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Banishing Smite
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Banishing Smite is a level 5 abjuration spell. It allows spellcasters to imbue their weapon with power, dealing force damage and possibly Banishing the target.
Description
Possibly Banish your target to another plane of existence.
Targets with 50 Hit Points or more can't be Banished.
Properties
- Cost
- Action
- Cost on hit
- Bonus Action + Level 5 Spell Slot
- Damage: 5~50
- Details
- Attack roll
- Range: Normal weapon range
- Concentration
Normal weapon damage
+ 5d10Force
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Projectile_Smite_Banishing_Container
Variants
Condition: Banished
Banished
Duration: 2 turns
- Banished from this plane of existence.
- Can't be targeted.
- Can't move or take Actions, Bonus Actions, or Reactions
How to learn
Classes:
- Class level 9: The Hexblade
- Class level 10: Bard (via Magical Secrets)
Notes
- This spell can only be learned by Hexblade warlocks or bards (via Magical Secrets) despite being a paladin spell in D&D 5e, as paladins do not get access to level 5 spells until level 17 in D&D 5e.
- There is no saving throw for any aspect of this spell.
- If the target is left with 1-49 Hit Points after the damage from the smite is applied, it is Banished for 2 turns.
- See Smite for additional functionality information.
Bugs
- Banishing Smite (Ranged) cast at level 6 incorrectly spends a level 5 spell slot.