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Charge (Minotaur)

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Charge Minotaur.webp
Charge is a class action available to Minotaurs that allows them to charge forward, push foes and leave them Prone Prone.

Description

Charge forward, attacking all enemies in the way, pushing them back 2 m / 7 ft and possibly knocking them Prone Prone.

Doesn't provoke Opportunity Attacks.

Properties

Cost
Action + Movement Speed
Damage: 8~36
4d8 + 4PiercingPiercing
Details
Attack roll
STR Save (DC 14)
AoE: 12 m / 40 ft (Line)
Pushes: 2 m / 7 ft
Recharge: Per turn

Technical details

UIDs
Rush_Charge_Minotaur
Rush_Charge_Minotaur_Ally

Condition: Prone

Prone Prone

Duration: 2 turns

DC 14  Strength saving throw

How to learn

Used by creatures: Minotaur

Notes

  • This charge has a minimum range of 4.5 m / 15 ft so at closer ranges, a minotaur will use its weaker Gore Gore attack.