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Clear Area (condition)

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See Obscurity for an explanation of the entire game mechanic.

  • Hiding in an unobscured area. Will be caught on sight.

Technical details

Ico stats.pngUID: SNEAKING_CLEAR https://bg3.norbyte.dev/search?q=name:SNEAKING_CLEAR+type:status

Stack ID Stack ID: OBSCURED https://bg3.norbyte.dev/search?q=%22data%2CStackId%2COBSCURED%22+type:status

More properties More properties: DisableCombatlog, DisableOverhead

Sources of Clear Area

  • Hiding Hiding in an unobscured area.

Conditions with the same stack ID

Conditions with the stack ID OBSCURED, only one of these can be applied at the same time:
Condition Effects
Clear AreaClear Area
  • Hiding in an unobscured area. Will be caught on sight.
Heavily ObscuredHeavily Obscured
  • Hiding in a Heavily Obscured area. Will go undetected unless they get too close to another creature.
Lightly ObscuredLightly Obscured
  • Hiding in a Lightly Obscured area. Has to make a Stealth check when caught.
SneakingSneaking
  • Hiding in an unobscured area. Will be caught on sight.