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Contagion Poisoned: Stage 2 (Seizure)

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  • Has Disadvantage Disadvantage on Attack Roll Attack Rolls and Checks.
  • Each turn, it must succeed on a Saving Throw Saving Throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.

Poisoned, Diseased Poisoned, Diseased

Technical details

Ico stats.pngUID: CONTAGION_SEIZURE_2 https://bg3.norbyte.dev/search?q=name:CONTAGION_SEIZURE_2+type:status

Stack ID Stack ID: CONTAGION_POISON_SEIZURE https://bg3.norbyte.dev/search?q=%22data%2CStackId%2CCONTAGION_POISON_SEIZURE%22+type:status

Status groups Status groups: SG_Poisoned, SG_Disease

Loses duration Loses duration: end of turn

Condition: Contagion Poisoned: Stage 3 (Seizure)

Contagion Poisoned: Stage 3 Contagion Poisoned: Stage 3

CON Save (Spell save DC) CON Save (Spell save DC)

  • Has Disadvantage Disadvantage on Attack Roll Attack Rolls and Checks.
  • Each turn, it must succeed on a Saving Throw Saving Throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.

Notes

  • The duration of this effect indicates the number of successful saving throws required to recover. It starts at 3 rounds and each successful save will reduce the duration by 1 round. Failing a saving throw and advancing to the next stage does not reset this duration so the successful saves do not need to be consecutive.