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Flawed Helldusk Armour
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Flawed Helldusk Armour is a rare Heavy Armour that reduces Piercing damage by 1 and possibly deals 1d4 Fire damage to attackers.
Properties
- Required Proficiency:
- Rarity: Rare
- Weight: 20 kg / 40 lb
- Price: 3200 gp
-
UID
QUEST_HAV_InfernalReward_001UUID
d9863839-e955-47a2-8a06-070f5c3c9541Stats
MAG_Lesser_Infernal_Plate_Armor
Special
The wearer of this item gains:
- Lesser Infernal Retribution
- When you are hit by a foe within 2 m / 7 ft, it might take 1d4 damage.
- Superior Plate
- You take 1 less damage.
- Disadvantage on Stealth checks.
Where to find
- Last Light Inn X: -33 Y: 164: Crafted by
Notes
- The party must give one piece of Infernal Iron. Upon obtaining the first piece, he crafts this item.
- Asking Dammon to create Flawed Helldusk Armour, the Flawed Helldusk Helmet or Flawed Helldusk Gloves requires a piece of Infernal Iron for each piece of equipment.
- Lesser Infernal Retribution requires a DC 13 Dexterity saving throw in order to deal damage.
Bugs
- The required saving throw for Lesser Infernal Retribution is attributed in the combat log to the wearer of the armour, rather than the attacker, but is correctly rolled by the attacker.
- Though Lesser Infernal Retribution states an attacker must be within 2m, it actually only triggers on a melee attack.
- If having previously obtained the piece of Infernal Alloy from in Grymforge, speaking with and then selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron or Infernal Alloy away from the player character's inventory.