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Helldusk Boots
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The Helldusk Boots are a very rare pair of Boots that allows the wearer to ignore Difficult Terrain, and to use a reaction to succeed on a Saving Throw. It also grants the Hellcrawler bonus action.

No ore takes better to being forged than the infernal iron of Avernus, where the archdevil Zariel presides.
Properties
Rarity: Very rare
Weight: 2 kg / 4 lb
Price: 450 gp
UID
MAG_Infernal_Metal_BootsUUID
bc82f909-ade5-4ada-9b94-cec7ca1d4a68
Special
The wearer of this item gains:
)
(- Teleport to an area and deal 2d8
Fire damage where you land. The impact blast spreads in a 3 m / 10 ft zone. (
Recharge: Short rest.)
- Steadfast
- You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of .
- Infernal Evasion
- When you fail a
Saving throw, you may use your
Reaction to succeed instead.
Where to find
- Wyrm's Rock Fortress X: -32 Y: 219: In a locked Gilded Chest on the top floor
Notes
- It is not specifically pointed out but these boots also make you immune to Prone, from both surfaces and enemy actions.
- While the description specifies the wearer cannot be moved by foe's spells or actions, the boots also prevent being moved by allies.
- Taking this item after Gortash's coronation makes Gortash and all Steel Watchers on this floor permanently hostile.
- If Gortash's deal is taken and Orin is killed, taking this item does not permanently make everyone hostile.
- Taking this item before the coronation or before Gortash leaves the throne room does not turn anyone hostile.
Bugs
- Steadfast does not prevent movement speed reduction from Difficult Terrain:
Deep Water nor
Plant Growth.
Gallery[edit | edit source]
Dyed variations