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Hellcrawler
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Hellcrawler is a class action granted by the Helldusk Boots that teleports the wearer and deals Fire damage around the target location.
Description
Teleport to an area and deal 2d8Fire damage where you land. The impact blast spreads in a 3 m / 10 ft zone.
Properties
- Cost
- Bonus Action
- Damage: 2~16
- Details
- DEX Save (DC 15)
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Radius)
- Creates Area: Fire
- Recharge: Short rest
2d8Fire
Technical details
UIDs
Target_MAG_Legendary_HellCrawlerTeleport action
Projectile_MAG_Infernal_MistyStep_FireballExplosion triggered after teleporting
Spell flags
Area: Fire
Fire
Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Deals 1d4 damage per turn.
- Type: Surface
Condition: Burning
Burning
- Takes 1d4 damage per turn.
- Can be removed with the action, using a Healing Potion or gaining .
- Immune from if .
- action can be used on Burning characters or objects.
How to learn
Granted by items:
Notes
- Without immunity to Burning (e.g. from Helldusk Armour), the fire surface created when teleporting will immediately burn the user for 1d4Fire.
Bugs
- While the action itself is not a spell, the explosion triggered after teleporting is classified as a level 1 Evocation spell. As a result, it interacts with spell-specific effects such as Elemental Affinity: Damage, Empowered Evocation, or Fiery Return.
- Enemies who successfully roll a saving throw against this effect receive only 1d8Fire damage instead of 2d8/2Fire damage.
Visuals