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Mind Sanctuary: Haste (Condition)

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Properties

Honour mode

Notes

  • In honour mode, this is the only form of HastenedHastened that is not ended by SlowedSlowed or similar conditions, due to having a higher stack priority. This also means receiving this condition ends all variants of Slowed or Hastened (i.e., all conditions with stack ID HASTE in honour mode) and may potentially cause an already Hastened creature to become LethargicLethargic.

Bugs

  • This condition is immediately removed from a creature when it spends an action point and is only reapplied on the creature's following turn, effectively causing this condition to only grant the benefit of an additional action point each turn.
  • The in-game description says it doubles movement speed, but it actually increases it by 9 m (30 ft).
  • The in-game description says that LethargicLethargic is applied when the condition ends, however this is not the case.

Sources of Mind Sanctuary: Haste

Conditions with the same stack ID

Conditions with the stack ID HASTE, only one of these can be applied at the same time:
Condition Effects
Absorbed Essence: IllaseraAbsorbed Essence: Illasera
Black HoleBlack HoleHHonour
Celestial HasteCelestial Haste
Haste SporesHaste Spores
HastenedHastened
Mind Sanctuary: HasteMind Sanctuary: HasteHHonour
MindbrokenMindbrokenHHonour
  • Affected entity is SlowedSlowed by the Netherbrain's psyche-shattering might.
Mud-DrenchedMud-DrenchedHHonour
SlowedSlowedHHonour
SlowedSlowedHHonour
Sword Spider's HasteSword Spider's Haste