Pike +1
Jump to navigation
Jump to search

Pike +1 is an uncommon, lightly enchanted (+1) variant of the Pikes family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.

The base of this polearm's shaft is splintered, likely having borne the weight of a rider plucked from their mount.
Properties
- Damage:
-
1d10 + 1 (2~11) + Strength modifier
Piercing damage
- Details:
-
Pikes
-
Rarity: Uncommon
-
Enchantment: + 1
Two-Handed
-
Extra Reach
-
Dippable
-
Range: 2.5 m / 8 ft
-
Weight: 8.1 kg / 16.2 lb
-
Price: 40 gp
Weapon actions[edit source]
If you have proficiency, equip in main hand to gain:
Rush Attack (
+
): Charge forward and attack the first enemy in your way, possibly pushing them
Off Balance. Doesn't provoke
Opportunity Attacks.
Piercing Strike (
): Stab an enemy and possibly inflict
Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Brace (Melee) (
): Spend
6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Where to find
- Sold by the following Traders:
- Quartermistress A'jak'nir Jeera in Creche Y'llek.