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Ritual Dagger
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Ritual Dagger is an uncommon dagger that temporarily Blesses the wielder when dealing damage to an enemy - or to themselves.
The leader handle is smooth with use, and slick with fresh blood.
Properties
- Damage
1d4 (1~4) + Strength or Dexterity modifier Piercing - Details
- Daggers
- Rarity: Uncommon
- Enchantment: None
- One-Handed
- Finesse
- Light
- Thrown
- Dippable
- Consumable by Gale
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 320 gp
-
UID
GOB_PainPriest_DaggerUUID
11aa209f-6e42-40bd-a12c-aa33445c21ea
Special
The holder of this item gains:
- Blood Sacrifice ()
- Pain is a path to power. Take 1d4 damage to receive +1d4 bonus to Attack rolls and Saving throws.
- The Pain Maiden's Blessing
- After a successful attack with this dagger, the wielder receives a +1d4 bonus to Attack Rolls and Saving Throws until the end of their next turn[See: Bugs].
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
- Stab an enemy and possibly inflict . ( Recharge: Short rest.)
Where to find
- Shattered Sanctum X: 338 Y: -26: Near Abdirak or carried by him
Notes
- Depending on when the party members arrive, Abdirak may be carrying it, or it may be on the table or the floor near him.
- Both effects of this weapon grant the equivalent of a 1-turn duration Bless to the wielder. These do not stack with other Bless effects, or with each other.
- In comparison to Ritual Axe, the self-damage caused by the dagger is not magical so it can be reduced even by non-magical damage reduction effects like Heavy Armour Master.
Bugs
- The Pain Maiden's Blessing erroneously claims that the effect lasts until the end of next turn, even though it is removed at the start of it.
- Blood Sacrifice generates a Blood surface under the user even if they have Unstable Blood. An Unstable Blood surface would be expected.